TinyMUSH 3.3
TinyMUSH Server
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Public Attributes | List of all members
confdata Struct Reference
Collaboration diagram for confdata:
Collaboration graph
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Public Attributes

int cache_size
 
int cache_width
 
int paylimit
 
int digcost
 
int linkcost
 
int opencost
 
int robotcost
 
int createmin
 
int createmax
 
int quotas
 
int room_quota
 
int exit_quota
 
int thing_quota
 
int player_quota
 
int sacfactor
 
int sacadjust
 
dbref start_room
 
dbref start_home
 
dbref default_home
 
dbref guest_start_room
 
int vattr_flags
 
KEYLISTvattr_flag_list
 
int log_options
 
int log_info
 
int log_diversion
 
uint8_t markdata [8]
 
int ntfy_nest_lim
 
int fwdlist_lim
 
int propdir_lim
 
int dbopt_interval
 
char * dbhome
 
char * txthome
 
char * binhome
 
char * bakhome
 
char * status_file
 
char * config_file
 
char * config_home
 
char * log_file
 
char * log_home
 
char * pid_file
 
char * pid_home
 
char * db_file
 
char * backup_exec
 
char * backup_compress
 
char * backup_extract
 
char * backup_ext
 
char * mush_owner
 
char * modules_home
 
char * game_exec
 
char * game_home
 
char * scripts_home
 
int have_pueblo
 
int have_zones
 
int port
 
int conc_port
 
int init_size
 
int output_block_size
 
int use_global_aconn
 
int global_aconn_uselocks
 
int have_guest
 
int guest_char
 
int guest_nuker
 
int number_guests
 
char * guest_basename
 
char * guest_prefixes
 
char * guest_suffixes
 
char * guest_password
 
char * help_users
 
char * help_wizards
 
char * help_quick
 
char * guest_file
 
char * conn_file
 
char * creg_file
 
char * regf_file
 
char * motd_file
 
char * wizmotd_file
 
char * quit_file
 
char * down_file
 
char * full_file
 
char * site_file
 
char * crea_file
 
char * motd_msg
 
char * wizmotd_msg
 
char * downmotd_msg
 
char * fullmotd_msg
 
char * dump_msg
 
char * postdump_msg
 
char * fixed_home_msg
 
char * fixed_tel_msg
 
char * huh_msg
 
char * pueblo_msg
 
char * pueblo_version
 
char * htmlconn_file
 
char * exec_path
 
LINKEDLISTinfotext_list
 
int indent_desc
 
int name_spaces
 
int site_chars
 
int fork_dump
 
int sig_action
 
int max_players
 
int dump_interval
 
int check_interval
 
int events_daily_hour
 
int dump_offset
 
int check_offset
 
int idle_timeout
 
int conn_timeout
 
int idle_interval
 
int retry_limit
 
int output_limit
 
int paycheck
 
int paystart
 
int start_quota
 
int start_room_quota
 
int start_exit_quota
 
int start_thing_quota
 
int start_player_quota
 
int payfind
 
int killmin
 
int killmax
 
int killguarantee
 
int searchcost
 
int waitcost
 
int building_limit
 
int queuemax
 
int queue_chunk
 
int active_q_chunk
 
int machinecost
 
int clone_copy_cost
 
int use_hostname
 
int typed_quotas
 
int ex_flags
 
int robot_speak
 
int pub_flags
 
int quiet_look
 
int exam_public
 
int read_rem_desc
 
int read_rem_name
 
int sweep_dark
 
int player_listen
 
int quiet_whisper
 
int dark_sleepers
 
int see_own_dark
 
int idle_wiz_dark
 
int visible_wizzes
 
int pemit_players
 
int pemit_any
 
int addcmd_match_blindly
 
int addcmd_obey_stop
 
int addcmd_obey_uselocks
 
int lattr_oldstyle
 
int bools_oldstyle
 
int match_mine
 
int match_mine_pl
 
int switch_df_all
 
int fascist_objeval
 
int fascist_tport
 
int terse_look
 
int terse_contents
 
int terse_exits
 
int terse_movemsg
 
int trace_topdown
 
int safe_unowned
 
int trace_limit
 
int wiz_obey_linklock
 
int local_masters
 
int match_zone_parents
 
int req_cmds_flag
 
int ansi_colors
 
int safer_passwords
 
int space_compress
 
int instant_recycle
 
int dark_actions
 
int no_ambiguous_match
 
int exit_calls_move
 
int move_match_more
 
int autozone
 
int page_req_equals
 
int comma_say
 
int you_say
 
int c_cmd_subst
 
int player_name_min
 
dbref master_room
 
dbref player_proto
 
dbref room_proto
 
dbref exit_proto
 
dbref thing_proto
 
dbref player_defobj
 
dbref room_defobj
 
dbref exit_defobj
 
dbref thing_defobj
 
dbref player_parent
 
dbref room_parent
 
dbref exit_parent
 
dbref thing_parent
 
FLAGSET player_flags
 
FLAGSET room_flags
 
FLAGSET exit_flags
 
FLAGSET thing_flags
 
FLAGSET robot_flags
 
FLAGSET stripped_flags
 
char * flag_sep
 
char * mush_name
 
char * mush_shortname
 
char * one_coin
 
char * many_coins
 
int timeslice
 
int cmd_quota_max
 
int cmd_quota_incr
 
int lag_check
 
int lag_check_clk
 
int lag_check_cpu
 
int malloc_logger
 
int max_global_regs
 
int max_command_args
 
int player_name_length
 
int hash_factor
 
int max_cmdsecs
 
int control_flags
 
int wild_times_lim
 
int cmd_nest_lim
 
int cmd_invk_lim
 
int func_nest_lim
 
int func_invk_lim
 
int func_cpu_lim_secs
 
clock_t func_cpu_lim
 
int lock_nest_lim
 
int parent_nest_lim
 
int zone_nest_lim
 
int numvars_lim
 
int stack_lim
 
int struct_lim
 
int instance_lim
 
int max_grid_size
 
int max_player_aliases
 
int register_limit
 
int max_qpid
 
char * struct_dstr
 

Member Data Documentation

◆ active_q_chunk

int confdata::active_q_chunk

cmds to run from queue when active

◆ addcmd_match_blindly

int confdata::addcmd_match_blindly

Does @addcommand produce a Huh? if syntax issues mean no wildcard is matched?

◆ addcmd_obey_stop

int confdata::addcmd_obey_stop

Does @addcommand still multiple match on STOP objs?

◆ addcmd_obey_uselocks

int confdata::addcmd_obey_uselocks

Does @addcommand obey uselocks?

◆ ansi_colors

int confdata::ansi_colors

allow ANSI colors?

◆ autozone

int confdata::autozone

New objs are zoned to creator's zone

◆ backup_compress

char* confdata::backup_compress

Flags used to compress

◆ backup_exec

char* confdata::backup_exec

Executable run to tar files

◆ backup_ext

char* confdata::backup_ext

Filename extension for backup

◆ backup_extract

char* confdata::backup_extract

Flags used to extract

◆ bakhome

char* confdata::bakhome

Backup home directory

◆ binhome

char* confdata::binhome

Binary home directory

◆ bools_oldstyle

int confdata::bools_oldstyle

TinyMUSH 2.x and TinyMUX bools

◆ building_limit

int confdata::building_limit

max number of objects in the db

◆ c_cmd_subst

int confdata::c_cmd_subst

Is c last command or ansi?

◆ cache_size

int confdata::cache_size

Maximum size of cache

◆ cache_width

int confdata::cache_width

Number of cache cells

◆ check_interval

int confdata::check_interval

interval between db check/cleans in secs

◆ check_offset

int confdata::check_offset

when to perform first check and clean

◆ clone_copy_cost

int confdata::clone_copy_cost

Does @clone copy value?

◆ cmd_invk_lim

int confdata::cmd_invk_lim

Max commands in one queue entry

◆ cmd_nest_lim

int confdata::cmd_nest_lim

Max nesting of commands like @switch/now

◆ cmd_quota_incr

int confdata::cmd_quota_incr

Bump #cmds allowed by this each timeslice

◆ cmd_quota_max

int confdata::cmd_quota_max

Max commands at one time

◆ comma_say

int confdata::comma_say

Use grammatically-correct comma in says

◆ conc_port

int confdata::conc_port

concentrator port

◆ config_file

char* confdata::config_file

MUSH's config file

◆ config_home

char* confdata::config_home

MUSH's config directory

◆ conn_file

char* confdata::conn_file

display on connect if no registration

◆ conn_timeout

int confdata::conn_timeout

Allow this long to connect before booting

◆ control_flags

int confdata::control_flags

Global runtime control flags

◆ crea_file

char* confdata::crea_file

display this on login for new users

◆ createmax

int confdata::createmax

max cost of @create command

◆ createmin

int confdata::createmin

default (and minimum) cost of @create cmd

◆ creg_file

char* confdata::creg_file

display on connect if registration

◆ dark_actions

int confdata::dark_actions

Trigger -actions even when dark?

◆ dark_sleepers

int confdata::dark_sleepers

Are sleeping players 'dark'?

◆ db_file

char* confdata::db_file

MUSH's db file

◆ dbhome

char* confdata::dbhome

Database home directory

◆ dbopt_interval

int confdata::dbopt_interval

Optimize db every N dumps

◆ default_home

dbref confdata::default_home

HOME when home is inaccessible

◆ digcost

int confdata::digcost

cost of @dig command

◆ down_file

char* confdata::down_file

display this file if no logins

◆ downmotd_msg

char* confdata::downmotd_msg

Settable 'logins disabled' message

◆ dump_interval

int confdata::dump_interval

interval between checkpoint dumps in secs

◆ dump_msg

char* confdata::dump_msg

Message displayed when @dump-ing

◆ dump_offset

int confdata::dump_offset

when to take first checkpoint dump

◆ events_daily_hour

int confdata::events_daily_hour

At what hour should @daily be executed?

◆ ex_flags

int confdata::ex_flags

TRUE = show flags on examine

◆ exam_public

int confdata::exam_public

Does EXAM show public attrs by default?

◆ exec_path

char* confdata::exec_path

argv[0]

◆ exit_calls_move

int confdata::exit_calls_move

Matching an exit in the main command parser invokes the 'move' command.

◆ exit_defobj

dbref confdata::exit_defobj

Exits use this for attr template

◆ exit_flags

FLAGSET confdata::exit_flags

Flags exits start with

◆ exit_parent

dbref confdata::exit_parent

Parent that exits start with

◆ exit_proto

dbref confdata::exit_proto

Exit prototype to clone

◆ exit_quota

int confdata::exit_quota

quota needed to make an exit

◆ fascist_objeval

int confdata::fascist_objeval

Does objeval() require victim control?

◆ fascist_tport

int confdata::fascist_tport

Src of teleport must be owned/JUMP_OK

◆ fixed_home_msg

char* confdata::fixed_home_msg

Message displayed when going home and FIXED

◆ fixed_tel_msg

char* confdata::fixed_tel_msg

Message displayed when teleporting and FIXED

◆ flag_sep

char* confdata::flag_sep

Separator of dbref from marker flags

◆ fork_dump

int confdata::fork_dump

perform dump in a forked process

◆ full_file

char* confdata::full_file

display when max users exceeded

◆ fullmotd_msg

char* confdata::fullmotd_msg

Settable 'Too many players' message

◆ func_cpu_lim

clock_t confdata::func_cpu_lim

Max clock ticks of func CPU time by a cmd

◆ func_cpu_lim_secs

int confdata::func_cpu_lim_secs

Max secs of func CPU time by a cmd

◆ func_invk_lim

int confdata::func_invk_lim

Max funcs invoked by a command

◆ func_nest_lim

int confdata::func_nest_lim

Max nesting of functions

◆ fwdlist_lim

int confdata::fwdlist_lim

Max objects in @forwardlist

◆ game_exec

char* confdata::game_exec

MUSH's executable full path and name

◆ game_home

char* confdata::game_home

MUSH's working directory

◆ global_aconn_uselocks

int confdata::global_aconn_uselocks

global @aconn obeys uselocks?

◆ guest_basename

char* confdata::guest_basename

Base name or alias for guest char

◆ guest_char

int confdata::guest_char

player num of prototype GUEST character

◆ guest_file

char* confdata::guest_file

display if guest connects

◆ guest_nuker

int confdata::guest_nuker

Wiz who nukes the GUEST characters.

◆ guest_password

char* confdata::guest_password

Default password for guests

◆ guest_prefixes

char* confdata::guest_prefixes

Prefixes for the guest char's name

◆ guest_start_room

dbref confdata::guest_start_room

initial location for Guests

◆ guest_suffixes

char* confdata::guest_suffixes

Suffixes for the guest char's name

◆ hash_factor

int confdata::hash_factor

Hash factor

◆ have_guest

int confdata::have_guest

Do we wish to allow a GUEST character?

◆ have_pueblo

int confdata::have_pueblo

Is Pueblo support compiled in?

◆ have_zones

int confdata::have_zones

Should zones be active?

◆ help_quick

char* confdata::help_quick

Quick help file

◆ help_users

char* confdata::help_users

Help file for users

◆ help_wizards

char* confdata::help_wizards

Help file for wizards and god

◆ htmlconn_file

char* confdata::htmlconn_file

display on PUEBLOCLIENT message

◆ huh_msg

char* confdata::huh_msg

Message displayed when a Huh? is gotten

◆ idle_interval

int confdata::idle_interval

when to check for idle users

◆ idle_timeout

int confdata::idle_timeout

Boot off players idle this long in secs

◆ idle_wiz_dark

int confdata::idle_wiz_dark

Do idling wizards get set dark?

◆ indent_desc

int confdata::indent_desc

Newlines before and after descs?

◆ infotext_list

LINKEDLIST* confdata::infotext_list

Linked list of INFO fields and values

◆ init_size

int confdata::init_size

initial db size

◆ instance_lim

int confdata::instance_lim

Max number of struct instances for obj

◆ instant_recycle

int confdata::instant_recycle

Do destroy_ok objects get insta-nuke?

◆ killguarantee

int confdata::killguarantee

cost of kill cmd that guarantees success

◆ killmax

int confdata::killmax

max cost of kill command

◆ killmin

int confdata::killmin

default (and minimum) cost of kill cmd

◆ lag_check

int confdata::lag_check

Is CPU usage checking compiled in?

◆ lag_check_clk

int confdata::lag_check_clk

track object use time with wall-clock (need lag_check == true)

◆ lag_check_cpu

int confdata::lag_check_cpu

track object use time with getrusage() instead of wall-clock (need lag_check_clk == true)

◆ lattr_oldstyle

int confdata::lattr_oldstyle

Bad lattr() return empty or #-1 NO MATCH?

◆ linkcost

int confdata::linkcost

cost of command

◆ local_masters

int confdata::local_masters

Do we check Zone rooms as local masters?

◆ lock_nest_lim

int confdata::lock_nest_lim

Max nesting of lock evals

◆ log_diversion

int confdata::log_diversion

What logs get diverted?

◆ log_file

char* confdata::log_file

MUSH's log file

◆ log_home

char* confdata::log_home

MUSH's log directory

◆ log_info

int confdata::log_info

Info that goes into log entries

◆ log_options

int confdata::log_options

What gets logged

◆ machinecost

int confdata::machinecost

One in mc+1 cmds costs 1 penny (POW2-1)

◆ malloc_logger

int confdata::malloc_logger

log allocation of memory

◆ many_coins

char* confdata::many_coins

name of many coins (ie. "pennies")

◆ markdata

uint8_t confdata::markdata[8]

Masks for marking/unmarking

◆ master_room

dbref confdata::master_room

Room containing default cmds/exits/etc

◆ match_mine

int confdata::match_mine

Should you check yourself for $-commands?

◆ match_mine_pl

int confdata::match_mine_pl

Should players check selves for $-cmds?

◆ match_zone_parents

int confdata::match_zone_parents

Objects in local master rooms inherit commands from their parents, just like normal?

◆ max_cmdsecs

int confdata::max_cmdsecs

Threshhold for real time taken by command

◆ max_command_args

int confdata::max_command_args

Maximum arguments a command may have

◆ max_global_regs

int confdata::max_global_regs

How many global register are avalable (min 10, max 36)

◆ max_grid_size

int confdata::max_grid_size

Maximum cells in a grid

◆ max_player_aliases

int confdata::max_player_aliases

Max number of aliases for a player

◆ max_players

int confdata::max_players

Max # of connected players

◆ max_qpid

int confdata::max_qpid

Max total number of queue entries

◆ modules_home

char* confdata::modules_home

Base path for modules

◆ motd_file

char* confdata::motd_file

display this file on login

◆ motd_msg

char* confdata::motd_msg

Wizard-settable login message

◆ move_match_more

int confdata::move_match_more

Exit matches in 'move' parse like the main command parser (local, global, zone; pick random on ambiguous).

◆ mush_name

char* confdata::mush_name

Name of the Mush

◆ mush_owner

char* confdata::mush_owner

Email of the game owner

◆ mush_shortname

char* confdata::mush_shortname

Shorter name, for log

◆ name_spaces

int confdata::name_spaces

allow player names to have spaces

◆ no_ambiguous_match

int confdata::no_ambiguous_match

match_result() -> last_match_result()

◆ ntfy_nest_lim

int confdata::ntfy_nest_lim

Max nesting of notifys

◆ number_guests

int confdata::number_guests

number of guest characters allowed

◆ numvars_lim

int confdata::numvars_lim

Max number of variables per object

◆ one_coin

char* confdata::one_coin

name of one coin (ie. "penny")

◆ opencost

int confdata::opencost

cost of @open command

◆ output_block_size

int confdata::output_block_size

Block size of output

◆ output_limit

int confdata::output_limit

Max # chars queued for output

◆ page_req_equals

int confdata::page_req_equals

page command must always contain '='

◆ parent_nest_lim

int confdata::parent_nest_lim

Max levels of parents

◆ paycheck

int confdata::paycheck

players earn this much each day connected

◆ payfind

int confdata::payfind

chance to find a penny with wandering

◆ paylimit

int confdata::paylimit

getting money gets hard over this much

◆ paystart

int confdata::paystart

new players start with this much money

◆ pemit_any

int confdata::pemit_any

Can you @pemit to ANY remote object?

◆ pemit_players

int confdata::pemit_players

Can you @pemit to faraway players?

◆ pid_file

char* confdata::pid_file

MUSH's pid file

◆ pid_home

char* confdata::pid_home

MUSH's pid directory

◆ player_defobj

dbref confdata::player_defobj

Players use this for attr template

◆ player_flags

FLAGSET confdata::player_flags

Flags players start with

◆ player_listen

int confdata::player_listen

Are AxHEAR triggered on players?

◆ player_name_length

int confdata::player_name_length

Maximum length of a player name

◆ player_name_min

int confdata::player_name_min

Minimum length of a player name

◆ player_parent

dbref confdata::player_parent

Parent that players start with

◆ player_proto

dbref confdata::player_proto

Player prototype to clone

◆ player_quota

int confdata::player_quota

quota needed to make a robot player

◆ port

int confdata::port

user port

◆ postdump_msg

char* confdata::postdump_msg

Message displayed after @dump-ing

◆ propdir_lim

int confdata::propdir_lim

Max objects in @propdir

◆ pub_flags

int confdata::pub_flags

TRUE = flags() works on anything

◆ pueblo_msg

char* confdata::pueblo_msg

Message displayed to Pueblo clients

◆ pueblo_version

char* confdata::pueblo_version

Message displayed to indicate Pueblo's capabilities

◆ queue_chunk

int confdata::queue_chunk

cmds to run from queue when idle

◆ queuemax

int confdata::queuemax

max commands a player may have in queue

◆ quiet_look

int confdata::quiet_look

TRUE = don't see attribs when looking

◆ quiet_whisper

int confdata::quiet_whisper

Can others tell when you whisper?

◆ quit_file

char* confdata::quit_file

display on quit

◆ quotas

int confdata::quotas

TRUE = have building quotas

◆ read_rem_desc

int confdata::read_rem_desc

Can the DESCs of nonlocal objs be read?

◆ read_rem_name

int confdata::read_rem_name

Can the NAMEs of nonlocal objs be read?

◆ regf_file

char* confdata::regf_file

display on (failed) create if reg is on

◆ register_limit

int confdata::register_limit

Max number of named q-registers

◆ req_cmds_flag

int confdata::req_cmds_flag

COMMANDS flag required to check $-cmds?

◆ retry_limit

int confdata::retry_limit

close conn after this many bad logins

◆ robot_flags

FLAGSET confdata::robot_flags

Flags robots start with

◆ robot_speak

int confdata::robot_speak

TRUE = allow robots to speak in public

◆ robotcost

int confdata::robotcost

cost of @robot command

◆ room_defobj

dbref confdata::room_defobj

Rooms use this for attr template

◆ room_flags

FLAGSET confdata::room_flags

Flags rooms start with

◆ room_parent

dbref confdata::room_parent

Parent that rooms start with

◆ room_proto

dbref confdata::room_proto

Room prototype to clone

◆ room_quota

int confdata::room_quota

quota needed to make a room

◆ sacadjust

int confdata::sacadjust

...

◆ sacfactor

int confdata::sacfactor

sacrifice earns (obj_cost/sfactor) + sadj

◆ safe_unowned

int confdata::safe_unowned

Are objects not owned by you safe?

◆ safer_passwords

int confdata::safer_passwords

enforce reasonably good password choices?

◆ scripts_home

char* confdata::scripts_home

MUSH's scripts directory

◆ searchcost

int confdata::searchcost

cost of commands that search the whole DB

◆ see_own_dark

int confdata::see_own_dark

Do you see your own dark stuff?

◆ sig_action

int confdata::sig_action

What to do with fatal signals

◆ site_chars

int confdata::site_chars

where to truncate site name

◆ site_file

char* confdata::site_file

display if conn from bad site

◆ space_compress

int confdata::space_compress

Convert multiple spaces into one space

◆ stack_lim

int confdata::stack_lim

Max number of items on an object stack

◆ start_exit_quota

int confdata::start_exit_quota

Exit quota for new players

◆ start_home

dbref confdata::start_home

initial HOME for players

◆ start_player_quota

int confdata::start_player_quota

Player quota for new players

◆ start_quota

int confdata::start_quota

Quota for new players

◆ start_room

dbref confdata::start_room

initial location for non-Guest players

◆ start_room_quota

int confdata::start_room_quota

Room quota for new players

◆ start_thing_quota

int confdata::start_thing_quota

Thing quota for new players

◆ status_file

char* confdata::status_file

Where to write arg to @shutdown

◆ stripped_flags

FLAGSET confdata::stripped_flags

Flags stripped by @clone and @chown

◆ struct_dstr

char* confdata::struct_dstr

Delim string used for struct 'examine'

◆ struct_lim

int confdata::struct_lim

Max number of defined structures for obj

◆ sweep_dark

int confdata::sweep_dark

Can you sweep dark places?

◆ switch_df_all

int confdata::switch_df_all

Should @switch match all by default?

◆ terse_contents

int confdata::terse_contents

Does TERSE look show exits

◆ terse_exits

int confdata::terse_exits

Does TERSE look show obvious exits

◆ terse_look

int confdata::terse_look

Does manual look obey TERSE

◆ terse_movemsg

int confdata::terse_movemsg

Show move msgs (SUCC/LEAVE/etc) if TERSE?

◆ thing_defobj

dbref confdata::thing_defobj

Things use this for attr template

◆ thing_flags

FLAGSET confdata::thing_flags

Flags things start with

◆ thing_parent

dbref confdata::thing_parent

Parent that things start with

◆ thing_proto

dbref confdata::thing_proto

Thing prototype to clone

◆ thing_quota

int confdata::thing_quota

quota needed to make a thing

◆ timeslice

int confdata::timeslice

How often do we bump people's cmd quotas?

◆ trace_limit

int confdata::trace_limit

Max lines of trace output if top-down

◆ trace_topdown

int confdata::trace_topdown

Is TRACE output top-down or bottom-up?

◆ txthome

char* confdata::txthome

Text files home directory

◆ typed_quotas

int confdata::typed_quotas

TRUE = use quotas by type

◆ use_global_aconn

int confdata::use_global_aconn

Do we want to use global @aconn code?

◆ use_hostname

int confdata::use_hostname

TRUE = use machine NAME rather than quad

◆ vattr_flag_list

KEYLIST* confdata::vattr_flag_list

Linked list, for attr_type conf

◆ vattr_flags

int confdata::vattr_flags

Attr flags for all user-defined attrs

◆ visible_wizzes

int confdata::visible_wizzes

Do dark wizards show up on contents?

◆ waitcost

int confdata::waitcost

cost of @wait (refunded when finishes)

◆ wild_times_lim

int confdata::wild_times_lim

Max recursions in wildcard match

◆ wiz_obey_linklock

int confdata::wiz_obey_linklock

Do wizards obey linklocks?

◆ wizmotd_file

char* confdata::wizmotd_file

display this file on login to wizards

◆ wizmotd_msg

char* confdata::wizmotd_msg

Login message for wizards only

◆ you_say

int confdata::you_say

Show 'You say' to the player

◆ zone_nest_lim

int confdata::zone_nest_lim

Max nesting of zones


The documentation for this struct was generated from the following file: