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TinyMUSH 3.3
TinyMUSH Server
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Binary object handling gear. More...
#include "config.h"#include "constants.h"#include "typedefs.h"#include "macros.h"#include "externs.h"#include "prototypes.h"#include <string.h>
Functions | |
| UDB_OBJECT * | unroll_obj (char *data) |
| char * | rollup_obj (UDB_OBJECT *o) |
| int | obj_siz (UDB_OBJECT *o) |
| void | objfree (UDB_OBJECT *o) |
| char * | obj_get_attrib (int anam, UDB_OBJECT *obj) |
| void | obj_set_attrib (int anam, UDB_OBJECT *obj, char *value) |
| void | obj_del_attrib (int anam, UDB_OBJECT *obj) |
| UDB_OBJECT * | get_free_objpipe (unsigned int obj) |
| char * | pipe_get_attrib (int anum, unsigned int obj) |
| void | pipe_set_attrib (int anum, unsigned int obj, char *value) |
| void | pipe_del_attrib (int anum, unsigned int obj) |
| void | attrib_sync (void) |
Binary object handling gear.
Wile all of this is extremely true, keep in mind that text was written over 25 years ago. Even if we didn't optimized our read/write sequence you woudn't see the difference.
If you really want to see the difference, it's time to get youself into the retro-computing scene :)