TinyMUSH 3.3
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netmush Directory Reference

Files

file  alloc.c
 memory management subsystem
 
file  api.c
 functions called only by modules
 
file  boolexp.c
 Handle boolean expressions.
 
file  bsd.c
 BSD-style network and signal routines.
 
file  command.c
 Command parser and support routines.
 
file  conf.c
 Configuration functions and defaults.
 
file  constants.h [code]
 Constants used by the engine.
 
file  cque.c
 Commands and functions for manipulating the command queue.
 
file  create.c
 Commands that create new objects.
 
file  db.c
 Attribute interface, some flatfile and object routines.
 
file  db_rw.c
 flatfile implementation
 
file  eval.c
 Command evaluation and cracking.
 
file  externs.h [code]
 Prototypes for externs not defined elsewhere.
 
file  file_c.c
 File cache management.
 
file  flags.c
 Flag manipulation routines.
 
file  fnhelper.c
 Helper functions for MUSH functions.
 
file  functions.c
 MUSH function handlers.
 
file  funext.c
 Functions that rely on external call-outs.
 
file  funiter.c
 Functions for user-defined iterations over lists.
 
file  funlist.c
 List functions.
 
file  funmath.c
 Math and logic functions.
 
file  funmisc.c
 Misc functions.
 
file  funobj.c
 Object functions.
 
file  funstring.c
 String functions.
 
file  funvars.c
 Structure, variable, stack, and regexp functions.
 
file  game.c
 Main program and misc functions.
 
file  help.c
 Commands for giving help.
 
file  htab.c
 Table hashing routines.
 
file  log.c
 Handle log files and log events.
 
file  look.c
 Commands which look at things.
 
file  macros.h [code]
 Macro definitions.
 
file  match.c
 Routines for parsing arguments.
 
file  mguests.c
 multiguest code originally ported from DarkZone
 
file  move.c
 Routines for moving about.
 
file  nametabs.c
 Command and other supporting tables.
 
file  netcommon.c
 Routines used by the networking code that do not depend on the implementation.
 
file  object.c
 Low-level object manipulation routines.
 
file  player.c
 Player handling and processing.
 
file  player_c.c
 Player cache routines.
 
file  powers.c
 Power manipulation routines.
 
file  predicates.c
 Command handling and validations.
 
file  prototypes.h [code]
 
file  quota.c
 Quota management commands.
 
file  recover.c
 Tool to traverse a corrupted GDBM database, look for special tags, and rebuild a consistent database.
 
file  rob.c
 Commands dealing with giving/taking/killing things or money.
 
file  set.c
 Commands which set parameters.
 
file  speech.c
 Commands which involve speaking.
 
file  stringutil.c
 String utilities.
 
file  timer.c
 Subroutines for (system-) timed events.
 
file  typedefs.h [code]
 Type definitions for variables.
 
file  udb_misc.c
 Misc support routines for unter style error management.
 
file  udb_obj.c
 Binary object handling gear.
 
file  udb_ocache.c
 LRU caching.
 
file  udb_ochunk.c
 Database handling functions.
 
file  unparse.c
 Convert boolexps to printable form.
 
file  vattr.c
 Manages the user-defined attributes.
 
file  version.c
 Version information.
 
file  walkdb.c
 Support for commands that walk the entire db.
 
file  wild.c
 Wildcard routines.
 
file  wiz.c
 Wizard-only commands.