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| char * | unparse_object_quiet (dbref loc) |
| | Take a dbref (loc) and generate a string. -1, -3, or (#loc) Note, this will give players object numbers of stuff they don't control, but it's only internal currently, so it's not a problem. More...
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| void | unparse_boolexp1 (dbref player, BOOLEXP *b, char outer_type, int format, char *boolexp_buf, char **buftop) |
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| char * | unparse_boolexp_quiet (dbref player, BOOLEXP *b) |
| | External. More...
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| char * | unparse_boolexp (dbref player, BOOLEXP *b) |
| | External. More...
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| char * | unparse_boolexp_decompile (dbref player, BOOLEXP *b) |
| | External. More...
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| char * | unparse_boolexp_function (dbref player, BOOLEXP *b) |
| | External. More...
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| |
Convert boolexps to printable form.
- Author
- TinyMUSH development team (https://github.com/TinyMUSH)
- Version
- 3.3
- Date
- 2021-01-04
- Copyright
- Copyright (C) 1989-2021 TinyMUSH development team. You may distribute under the terms the Artistic License, as specified in the COPYING file.